Portfolio

From Now to Then

Manami.ai

Manami.ai by Yomi Games
2024+

An anime-style ai agent game and Twitter Bot.
Used the twitter API, Node.js and web tech.
It uses LLMs and other AI-based methods to interact with players.
To be clear, all I.P is owned by Yomi Games.

Snowcrest Peak

SnowCrest Peak by Yomi Games
2024

An anime-style farming game with unique "idle racing" mechanics.
I worked on this while at Yomi Games, combining cozy farming gameplay with Web3 technology.

To be clear, not a game that I made solo. Any I.P is owned by Yomi Games.

LetterPlace

LetterPlace
2023-2024

A mobile puzzle game where players solve condensed crosswords by placing and rearranging letters.
Adapted from my FBLA Nationals and New York State winning PC game, reimagined with new touch controls, mechanics and a random puzzle generator.

Escape Rooms With The Narrator

Escape Rooms with the Narrator
2023

This is a remake of an older game I created, also named "Escape Rooms with the Narrator".
It features complex puzzles and a reactive voice system.

StickyNoteCalendar

StickyNoteCalendar
2022-2023

Not a game, but a Java Desktop Application. Made for the IB Computer Science Internal Assessment. It is an organizational app based on StickyNotes, so events are easily reorganizable.

The Rocket Factory (Remake)

Rocket Factory (Remake)
2022

This was a tech demo I worked on while working an internship during the
summer of 2022. Unfortunately, I didn't finish it, but I did learn how to create realistic graphics for games.

MironCraft

MironCraft
2020-2021

This is a voxel terrain generator created using raw C++ and OpenGL. It was my first foray into graphics programming, so it was not my best work.
But, hey, it worked!

The Saveminks Story

The Saveminks Story
2021

This was a cute, pixel art game I made in a few months.
It taught me more about 2D game development and puzzle game design.
While I thought it was pretty good, not many people played it.

Joined Together

Joined Together
2021

A simple 2D game I made in 48 hours for the 2021 GMTK Game Jam. I remember getting a very poor "fun" score, and I resolved to create a game that was based on a good, FUN, central idea.

Home Safe Home

Home Safe Home
2020

My third try at a horror game. This is the place where the Unity Game Engine clicked for me. This game actually has a gameplay loop, and many moving parts. Made during quarantine.

The Monday Ice Cream Usual

The Monday Ice Cream Usual
2020

A silly game I made in 48 hours for the 2020 GMTK Game Jam.
The theme was "Out of Control". Ths was just me having fun making a game.

Snow Searcher

Snow Searcher
2020

My second try at a horror game. Very short, and not very good. But that's what learning is for.

Blind Planet

Blind Planet
2020

A game made for a week long game jam. Helped develop my early 3D modeling style.

Escape Rooms with the Narrator

Escape Rooms with the Narrator
2019

A game made for the first and only Community Game Jam in 2019. In fact, it was the most popular game of the jam for a while. This game jumpstarted my love for game development. (And, if you couldn't tell by the remake, I still like the idea.)

The Rocket Factory

The Rocket Factory
2019

The original "The Rocket Factory" game. It was very short, and I used really bad textures. But it was my first attempt at a horror game. I really liked the robot design from this game.

Classicalism Demo

Classicalism (Demo)
2019

Short, cartoony game I made in about a week, just because I wanted to.

Hawking Radiation

Hawking Radiation
2019

The very first game I ever published.

Lucid Dream

Lucid Dream
~2017

One of the first games I made, made when I was 12 years old.
It was for my very first Game Jam, (though I didn't know what those were at the time).