Manami.ai by Yomi Games
2024+
An anime-style ai agent game and Twitter Bot.
Used the twitter API, Node.js and web tech.
It uses LLMs and other AI-based methods to interact with players.
To be clear, all I.P is owned by Yomi Games.
SnowCrest Peak by Yomi Games
2024
An anime-style farming game with unique "idle racing" mechanics.
I worked on this while at Yomi Games, combining cozy farming
gameplay with Web3 technology.
To be clear, not a game that I made solo. Any I.P is owned by Yomi Games.
LetterPlace
2023-2024
A mobile puzzle game where players solve condensed crosswords by placing and rearranging
letters.
Adapted from my FBLA Nationals and New York
State winning PC game, reimagined with new touch controls, mechanics and a random puzzle
generator.
Escape Rooms with the Narrator
2023
This is a remake of an older game I created, also named "Escape Rooms with the Narrator".
It features complex puzzles and a reactive voice system.
StickyNoteCalendar
2022-2023
Not a game, but a Java Desktop Application.
Made for the IB Computer Science Internal Assessment.
It is an organizational app based on StickyNotes, so events are easily reorganizable.
Rocket Factory (Remake)
2022
This was a tech demo I worked on while working an internship during the
summer of 2022. Unfortunately, I didn't finish it, but I did learn how to create realistic graphics
for games.
MironCraft
2020-2021
This is a voxel terrain generator created using raw
C++ and OpenGL. It was my first
foray into graphics programming, so it was not my best work.
But, hey, it worked!
The Saveminks Story
2021
This was a cute, pixel art game I made in a few months.
It taught me more about 2D game development and puzzle game design.
While I thought it was pretty good, not many people played it.
Joined Together
2021
A simple 2D game I made in 48 hours for the 2021 GMTK Game Jam.
I remember getting a very poor "fun" score, and I resolved to
create a game that was based on a good, FUN, central idea.
Home Safe Home
2020
My third try at a horror game. This is the place where the Unity Game Engine clicked for me.
This game actually has a gameplay loop, and many moving parts. Made during quarantine.
The Monday Ice Cream Usual
2020
A silly game I made in 48 hours for the 2020 GMTK Game Jam.
The theme was "Out of Control". Ths was just me having fun making
a game.
Snow Searcher
2020
My second try at a horror game. Very short, and not very good.
But that's what learning is for.
Blind Planet
2020
A game made for a week long game jam. Helped develop my early 3D modeling style.
Escape Rooms with the Narrator
2019
A game made for the first and only Community Game Jam in 2019. In fact, it was the most popular game
of the jam for a while.
This game jumpstarted my love for game development. (And, if you couldn't tell by the remake, I
still like the idea.)
The Rocket Factory
2019
The original "The Rocket Factory" game. It was very short, and I used really bad textures. But it
was my first attempt at a horror game.
I really liked the robot design from this game.
Classicalism (Demo)
2019
Short, cartoony game I made in about a week, just because I wanted to.
Hawking Radiation
2019
The very first game I ever published.
Lucid Dream
~2017
One of the first games I made, made when I was 12 years old.
It was for my very first Game Jam, (though I didn't know what those were at the time).